Launch Image Design

A launch image appears instantly when our app starts up. It is called splash screen as well. The launch image is quickly replaced with the first screen of our app, giving our users the impression that GoTato! is fast and responsive. The aim of designing the launch image is solely intended to enhance the perception … More Launch Image Design

Grass Wheel Design

For the homepage timer, we considered to designing a grass wheel for the it on the homepage. So, these two days I focused on graphic designing – the grass-wheel design with Helen. Each of us is going to design a grass wheel and then we will select one from the two grass-wheel options. The result will be users … More Grass Wheel Design

app icon design

Today we design the app icon for the android phone, the last one with the shadow under the book is the final version we are going to use for Android phone. The design principle is to present the app mission – study. And also some flayer design on the book makes this icon not boring and … More app icon design

Poster Design

This week we start to design the project poster, and we begin with the inspiration research and sketch design. As we can see, we are going to show four main parts on our poster: infographic: use for showing the user testing data and figures aesthetic showcase: logo,UI display on the poster features of the app … More Poster Design

Style Sheets

In order to implement the final interface design we created style sheets for each section to provide dimensions, colours, and element arrangements.

Landing page design

This week I started to design the landing page for the app. The aim of this landing page is providing a platform for potential users and old users for downloading our app, as well as offering the relative information behind this app. As it can be seen, there are three pages on this website:homepage, development blog page, … More Landing page design

A/B Testing

In the industry context, companies frequently make use of A/B Testing online experiments to determine whether a software or design change should be implemented. Online controlled experiments became popular in the late 1990s with the development of networked technologies. The basic method for A/B testing entails splitting the users randomly between the variants. For example, … More A/B Testing